Configuring graphics and performance analysis of BATTLEFIELD 2042
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BF 2042 Graphics Configuration — In this guide, I will verify the performance of Battlefield 2042 on the PC platform and I will try to discover the best graphics settings for low-end graphics.
Configuration of graphics and performance analysis of Battlefield 2042
After a ton of betas, the final launch of Battlefield 2042 is finally here. And I do not think Im wrong when I say that the launch has not been easy until now. The game is receiving a lot of negative community reviews about its multiplayer game mode and the fact that there is no mode for a single player, to improve the situation a bit. If you go to the Steam page of Battlefield 2042, you will see around 8,000 user reviews, among which 6500 are negative.
I played the game for more than 5 hours and I can confirm that he says he still needs to fix many things. What also includes the performance of the game on PC. what do I want to say with that? Lets say that BF 2042 is not the most optimized title I have seen this year. Yes, the situation is not as bad as an infinite halo, but if you have a low-level GPU, such as the GTX 1050 IT, you will have difficulties to get 60 FPS constant.
This is where graphics configurations come into play. Adjusting game graphics or video settings Not only gives you a more fluid experience, but also eliminates all kinds of performance problems. Lets see if it is possible to make Battlefield 2042 run for people with low-end hardware by adjusting the graphics or video game settings.
Graphics Configuration
Mod ode patella complete: patella complete [You get the best performance in Full Screen Mode, as Full screen apps are given the highest priority in Windows] Dispositive de patella complete: elite el correct [This setting is helpful for users who have multiple monitor setup] Resolution: 1920 × 1080 [All of these settings are meant to be specifically for 1080p. If you have a 1440p or 4k monitor, then these settings won’t work for you] Frequency de actualization: 143,855 Hz [I have a 144hz monitor. These setting depends on the Refresh rate of your Monitor] Camp ode vision: 80 [I found 80 to be the sweet spot. Set it to 60, if you have a really low-end GPU] Camp ode vision del vehicle en Terceira persona: 70 [Make sure this value is always 10 lesser than your actual FOR] Camp ode vision de ADS: Activate [I want my FOR to auto-adjust itself when I ADS] Brillo: 50 [50 is good. The game is already very bright] Alto range dynamic: deactivate [LOL!] Desenfoque de movement: 0 [I personally don’t like using Motion Blur in competitive titles] Aberration Croatia: deactivate [No effect on performance. Makes the game look bad] Gran ode aedicula: deactivate [The game already has a small amount of Film Grain by default. Don’t want to increase that] Cinema: deactivate [Useless Setting] Distortion de la lent: activate [Adds a nice tough to the graphics, without putting any pressure on your GPU] Cali dad de graphics: personalized [You won’t be able to edit your settings without setting this to custom] Cali dad de texture: media [Of course, ‘Low’ would give you the best performance. But it makes the game look like it from 2012. Medium is good]
Filtrate de texture: Media [Same reasoning as Texture Quality] Cali dad de illumination: media [No performance difference between ‘Low’ and ‘Medium’. But you will lose performance on ‘High’] Cali dad posterior all process: Alta [Surprisingly, I was getting more FPS on High than Low] Cali dad de la Malley: baa [A demanding setting. Medium, High and Ultra are taxing] Cali dad del Terrell: baa [Another demanding setting. Low is the best for low-tier GPUs] Cali dad del sotobosque: Baa [Undergrowth Quality basically controls the amount of vegetation in the maps. You won’t notice the difference, unless you are literally staring at the grass]
Postprocesamiento antialiasing: TAA alto [I was getting better FPS with TAA High than Low. This game needs more AA options] Occlusion ambient: deactivate [Yes, turning this off will greatly affect the visuals. But, you get a good amount of performance boost] Escalade resolution dynamic: deactivate [I don’t like my games changing resolution in the middle of a match, and ruining my chances of winning duels] DSS: rendimiento [DSS implementation in BF 2042 is great. Doesn’t make the game look super blurry when turned on] Occlusion ambient con bravado de rays: deactivate [Is that even a question?] NVIDIA Reflex Low Latency: deshabilitado [A lot of people don’t realize, but Reflex greatly affects performance] Synchronization vertical: deactivate [I don’t see a reason for handicapping your frame rate. You can turn this on if you are experiencing serious screen tearing] Candida de objects de Alta fielded: Baa [Impact on Performance is High]
Facilitate Peoria Haber decided power to-do all minima possible. Pro no query Que el judge SE Vera tan MAL. Las configurations Dada anteriormente Brendan un rendimiento decent, sin sacrificer demasiado en el department de imagines.
Specifications del system de Puebla
UPC | Ry zen 5 5600x ---|--- GPU | Total GTX 1650 RAM | DDR4 de 16 GB 3200 MHz HDD | 2 TB 7200 rpm SSD | Samsung 970 EVE 500 GB Resolution del monitor | 1920 × 1080
Controller de graphics | Controller Nvidia Game Ready v496.76
Veto much articles y videos, done Los creatures de contend Stan Rolando BF 2042 en RTX 3080s, 3090s, RX 6800 Its, etc. ¿Coal BS el punt? To-dos sabers Como BS el Mercado de leis GPU en ester moment. ¿Cantos usurious Stan treatment centavos con seas GPU? Begun la ultimo ensues de hardware de Steam, leis 5 GPU MAS utilized en ester moment son GTX 1060, 1050ti, 1650, RTX 2060 y GTX 1050. Y no vi an un solo gran creator de contend compared el judge en Estes targets.. De to-dos modes, pas emos all analysis de rendimiento.
Battlefield 2042 — Analysis de rendimiento
FPS minima (1% banjo) | FPS promotion | FPS Maximo ---|---|--- 38 FPS | 58 FPS | 71 FPS
Primer, schemes un vistas a Como SE ve el judge con la configuration Dada anteriormente:
Let me start by saying that Battlefield 2042 works best on AMD cards. I obtained more FPS in the RX 570 than in the 1650. However, the combination of configurations, given above, has been sketched considering the GTX 1650. In addition, you need something better than a 4-core CPU so that the game uses GPU Efficiently. There was a big difference in performance when I tried the game at I3 9100F + GTX 1650 vs Ry zen 5 5600x + GTX 1650. I3 I could not even run the game in stable FPS.
Anyway, I was approaching 60 fps at 1650. I tried the game at most maps of 128 players. There were some drops at the beginning of each match. But that was due to the load of assets / textures for the first time. Obviously, I did not find this problem on my RTX 3070, 3060 Ti or 2060. I think it has something to do with the VRAM. You need more than 4 GB of VRAM so that the textures are loaded without problems. Also, if you are trying to play this game with 8 GB of RAM. Please do not do it. In the lowest configuration, BF 2042 consumes up to 12 GB of memory.
Now, I do not know if Im alone, but in 1080p, I could not find much difference in graphics while playing low configurations versus high configurations. It was when I was very careful, the difference was visible. Just look at the images in texture quality above. The difference between Low and Ultra is very short. I can not say if that is good or bad.
In general, I think BF 2042 has a long way to go through the Performance Department. That said, if you have something similar to a GTX 1650 or a RX 570, you should not have any problem to run this game. Unfortunately, I can not say the same about GTX 1050 IT users.
If you wish, you can see my performance video of Battlefield 2042. The game runs on an RTX 3060 Ti paired with a Ry zen 5 5600x:
Thats all folks!
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