"Tales of Arise" The first impression of the first impression is linked with the main character and stimulates the motivation-The battle of the technical technique is also a pleasant play repo

The command RPG incorporates the actionality that directly manipulates the character directly in the era of fusion, and the fusion was well received "Tales of Fantasia". The appearance of the first work to be commemorated is triggered, and now the "Tales of" series ** continued.

And now the series is the 25th anniversary, the latest work "Tales of allize" (PS5 / PS4 / Xbox Series X | S / Xbox One / Steam) is full of September It will be released on the 9th. As the mothership title, since the "Tales of Beltheria" released in 2016, the fully new work for the first time in about five years. That's why we have attracted attention from many users including series fans.

It will be about one month until the release, but it was blessed with the opportunity to touch "Tales of Arise" ahead of the release, so this time we will deliver the play report. At the same time, what "Tales of" will show the first mothership title? Please see the report approaching the first impression. In addition, the game starts from the game starting to the first chapter.

# Link with the feelings of the main character, "obstruction" with a sense of reality by the situation and production

The "Tales of Arise" play was started and felt first does not have to be "Obstruction" . It supplements to prevent misunderstandings, but this is not a story that there is a problem with the system surface such as operation, but the impression of the sense of play received from the environment where the main character was placed and its directory.

When the setting of this work is introduced lightly, the relationship between the adjacent stars "Dana" and "Rena" is largely involved in the story. Lena invades Dana for 300 years ago, and it is a control with overwhelming force difference. Since then, Dankers were dominated by Rena and continued to be used as slaves.

The main character of this work "Iron mask" ─ 本 This article will dare be used with this name. From immediately after the start of the game, through the point of view of this "Iron Mask", Dana's daily life is spelled.

Because Danker is born, it is called "stone", so it is called "stone with stone" and is attacked, and even children are blamed. The food is not given satisfied, and it is okay with the ago to monitor them, and it is only treated with dying if you die. Some of the digging fuels were burned in there, and this world was full of hell scene.

In the housing area, however, "armor solder" stands at the point and blocks that way. The freedom to walk around is breathtaking for players, and it encourages the repulsion against this pressure. The unloading and pressure due to the intended production are easy to replace the player and the "Iron Mask", and at the same time the sense of reality is increased, the motivation aiming to overthrow.

From a certain chance, I betrayed the ruler of the five-way rulers who betray the ruler of the five-way ruler who betray this star "Dana" and divide the star "Dana" ** "iron mask" I got out of the world of rebellion and fighting. These major choices are also accepted as they are close to "iron mask".

Here, the slave day ends and the scope of the field where you can walk will spread at once. In a design sense, the narrowness of the action range in the addiction is that it doubles as a tutorial. And it is one of the ways to learn the game system in the stage that the battle starts at the timing when the battle is possible.

However, I got a weapon and started to overtake the pressure, and I felt that when the world was expanded, but when the world was expanded, I felt that I was released a little bit from "obstruction". I still have a little bit, but I got freedom-the expansion that the story of the game sex and the story link will give such an impression.

And while the "obstruction" is still hidden in the place where this "obstruction" is still in the beginning, it will also be transmitted. I do not know why "Sion" aims to overthrow the ruler of the five-way ruler, but it can be seen that the appearance that is going to stop while being targeted by the same Rena is to stop the situation that is not stopped.

"Sion" also has a curse of a curse called "Ibaria" that gives severe pain to your opponent. The details about this "Ibarai" are still unknown, but she is in such a "tied" situation and she is also a Lena and seems to be suffering from "obstruction".

In addition, those who belong to the enemy camp can not be unrelated to "occlusion". Chapter 1 Stage "Olbus Cala A Glia" Country "Biezo" is also an incomprehensible random ruler. "Armoreans" who have been engaged in Danjin also only have a long-lasting head in front of "Biezo". "You are aware of biezo, it's a destiny to die," there are no other ways.

Even with someone who is a strong person, it was too weak in front of the stronger, and this chain "obstruction" felt that it was widely spread in this world beyond the original impression. Moreover, even if it is "Biezo", it is not yet focused on the "king", and in that sense, it is also possible to pick up the weak.

The world full of such "obstruction" does not reach satisfactory the light of the desired light, like the focus of the main character covered by the iron mask. However, after the battle with "Biezo", the iron mask was broken up. At the same time, a new wind comes to "Olbus Cala Angria" as a result of defeating this leader.

Did the eyes of the main character released by the left half? Or does the new hell that colors the battle is reflected in his eyes? It became such a play experience that was attracted to the continuation of the story that faces "obstruction".

# The feeling of exhilaration from the technical technicians and the sense of tension that the limited cure is brought to the battle!

The Battle of Tales of Arise starts by contacting the monster and enemies that exist on the field. It is a so-called symbol encounter method. The scene is almost given to the enemy with the enemy, and the battle will be expanded in a circular field.

The operation method will be described in accordance with the PS4 controller, but the movement of the character is performed with L-stick, and the technical skills, the secret, and the jump are allocated to each button of ○, ×, △, □. Also, normal attacks are R1 buttons, and lock on are L1 buttons. Where frequently used operations should be put in their head firmly.

Avoidance to perform with R2 is an important way to attack enemies. Avoid timing when it is avoided, it becomes "just avoidance" and does not receive damage. It is also important to look around the situation, as it will not be able to avoid while casting the art.

Technical techniques with high power or special effects than normal attacks are used to consume AG (Arts gauge). However, the recovery of the arts gauge was quite fast and it was Zara that it was recovered 1 to 2 while rolling with the enemy's attack.

Understanding the characteristics of the technique, and if you use it without hesitation, you can quickly defeat the enemy quickly and your response. A battle that seems to be "Tales of" flying around the technique was also alive in this work.

However, there is one point to note. Cure to recover HP, some technologies with assistive effects consume not only AG but also CP (Cure Point). This CP is only recovered by camping, inns or specific items, so the war law is likely to be difficult to "press the attack and recover with the cure."

CP is a resource that share at a party instead of characters, so it's not a hand like "replacing the party character and exchanging". However, when I challenged with standard difficulty, at least in the play range, "CP was exhausted and hand-clogged".

CP has a certain limit on recovery means, but a sense of tension is created for searching, and it is also connected to the top of the skill to be aware of the standing around. If you go through the game, you will also have enough room for CP, and it is also nice to be able to feel growth.

In addition, if you are not good at action, there is also a hand to rely on operational modes such as "Semi-Auto" and "Auto" that you will move to the position where the attack will hit. Furthermore, since the difficulty level is also possible, I think that a wide range of users can enjoy "Tales of Arise".

The feeling of operation of the battle is good and comfortable to determine the cooperation of technical techniques. "Boost Attack" that accumulates gauges is also possible, and if it is combined with the directing that it is compact with the companion, it is an appropriate action to call it a decision.

It is often the frequency of being able to reposition techniques with the early recovery AG, and it is totally tempo. On the other hand, CP limitations can not be pressed, and it will be rumbling around it. By engaging each of these elements, it was impressed by the feeling of exhilaration and the battle that Merihari colored.

Of course, since it is also possible to change the operation character, you can also fight with long distance and technologies with the main "Sion", and if the chapter proceeds, additional friends will also add and increase the options for strategic options. I am looking forward to the product version, and this battle is also very fun.

This time, the play range is limited, but not the whole work, it delivers an experienced element and an attracted part, and the experience with the sense of play. In addition to this, in this work, various functions that support play, such as the appearance element "visual" that can be changed by the appearance, "map" to make the player properly, "Fast Travel" that is easier, etc. It is also provided.

What one step will be chopped in the history of the series that the "Tales of Arise", which has reached its 26th year. If you want to know the answer directly, please look forward to September 9, 2021.

If you say "I will not wait for a month or less!", How about playing the trial version of "Tales of Arise" delivered on August 18? This trial version is scheduled to be delivered to PS5 / PS4 / Xbox Series X | S / Xbox One, and in the basic battle tutorial, "Tales of Arise Play" such as Army and Cooking, Skit It is the content that can be tasted.

In addition, since the subquest order and a battle between the strong enemy "Gigant" are also included, it is possible to prepare this work. It is also unusual to touch one end of "Tales of Arise" ahead of the release date.

※ Images are under development.

Tales of Arise & (C) BANDAI NAMCO ENTERTAINMENT INC.

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