Astria ascending: animated trailer and an overview of the combat system of the Japan
The Indie-Studio Artisan (Super Neptunia RPG) tries to tune with the following, animated trailer on the Japan Roleplay, the story and the Astria Ascending scenario. The game will be released on September 30 for PC, Switch, Playstation 5 and 4, Xbox Series X / S and Xbox One. It will also be included in the Xbox Game Pass (Cloud, Console and PC). The launch price for console is 39.99 euros, for PC 34.99 euros (with a launch discount of 10%), 49.99 euros for the Physical Collector s Edition (including type book, world map and soundtrack) and 39.97 euros For the Digital Collector s Edition (including type book, world map, sound card and a DLC for weapon skins).
The role-playing game describes the developers like this: Astria ascending is an epic adventure with the charm and the claim of a classic JRPG and tells a comprehensive history about fate, sacrifice and new arrivals. The game was over three years from the ten-member developer team Artisan Studio in cooperation With Publisher Dear Villagers develops and is characterized by the cooperation of world-class JRPG developers. The soundtrack comes from Hitoshi Sakimoto (Final Fantasy XII, Vagrant Story), the history of Kazushige Nojima (Final Fantasy X, Final Fantasy VII Remake) and The graphics of Cydesignation (Akihiko Yoshida and Hideo Minaba). In a world-threatened world, players take control of the semi-gods - a colorful combined troop of eight heroes, which the fate of the world is entrusted. Every character has its own story, the Over five cities, twenty-five dungeons and thirty hours gameplay - for 100% fer fifty hours - is explored. In addition to the finely tuned, round-based fighting, players can try a series of side quests and mini-games, including an original, fantastic token game.
In this video, the developers give an overview of the combat system.
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