Marvel's Midnight Suns: The Tactical RPG shows its gameplay
Promise, thing due: a few days after the official Gamescom, Firaxis returned in detail on the gameplay of Marvel's Midnight Suns, the Tactical RPG in the world of superheroes in tights. An already well advanced title, since it seeks an exit in March 2022 on PS5, PS4, Xbox Series X | S, Xbox One, Switch and PC.
If the genres are common, we remain far enough away from the shooting lines of an XCOM. Already because players will have to choose (and therefore limit themselves to) three heroes, whose skills will be represented through cards. Each of the characters, including the Hunter created especially for the needs of the game, will have to draw from a set of cards to customize his hand and vary the tactical approaches. An also getting rid of an upgraded mounted mechanics, since the characters are already legends, while guaranteeing a semblance of customization. It will also be possible to take advantage of the environment to make life easier.
In Marvel's Midnight Suns, each day will begin in the abbey, the last bastion not to undergo Lilith's demonounce influence. A base of operations in which the player will move in the shoulder view, and the starting point of the various missions to come. As we have understood during Gamescom, the hunter developed for the game is like The first fully customizable hero of the Marvel universe, resurrected to team up with the Avengers, the X-Men or so again the fugitives. Returns to the fold will be an opportunity to strengthen the links with everyone-we-love-a-cinema, to unlock additional capabilities, while providing susceptibilities via Moult dialog options.
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